A live interactive loop — real-time 3D motion.
What it does
A real-time 3D experience built in Unity — modelling, animation, and interactive camera in a game engine.
How it works
- Step 1. Assets are modelled and rigged for animation.
- Step 2. Unity drives real-time 3D rendering and physics.
- Step 3. Interactive controls move the camera and character.
- Step 4. A showcase of 3D/game-engine skills.
Where it's used
- 3D experiences
- Game prototypes
- Interactive media
- AR/VR groundwork
Want something like Unity Dragon?
Tell us your use case — we'll scope a build that fits.