Real-time paddles and ball — a live game loop.
What it does
An interactive browser arcade game — real-time input, collision, and scoring in a neon duel.
How it works
- Step 1. A game loop updates physics every frame.
- Step 2. Player input controls paddles/avatars in real time.
- Step 3. Collision and scoring logic resolve each rally.
- Step 4. Smooth rendering keeps it responsive.
Where it's used
- Game development
- Interactive demos
- Real-time systems
- Fun
Want something like Cyber Arcade Duel?
Tell us your use case — we'll scope a build that fits.